vincebagna opened this issue on May 04, 2010 ยท 14 posts
vincebagna posted Mon, 10 May 2010 at 4:13 AM
Sorry, i've been out for a long time ;)
So a shadow catcher is something impossible for PP2010?
What about the standard ground, will it only catch the 'real' shadow and not the IDL ones?
As for your volumetric shader Bill, i was thinking about one you showed in a thread i can't find now where you applied it to an orb to make some magical effect.