vincebagna opened this issue on May 04, 2010 ยท 14 posts
ice-boy posted Mon, 10 May 2010 at 6:25 AM
Quote - Sorry, i've been out for a long time ;)
So a shadow catcher is something impossible for PP2010?
What about the standard ground, will it only catch the 'real' shadow and not the IDL ones?As for your volumetric shader Bill, i was thinking about one you showed in a thread i can't find now where you applied it to an orb to make some magical effect.
if you have poser pro 2010 then you dont need the shadow catcher.
you use the aux render passes and combined them in photoshop or GIMP. you can then tweak the shadow and AO passes for hours in real time. also colors.