Fugazi1968 opened this issue on May 11, 2010 · 69 posts
Fugazi1968 posted Tue, 11 May 2010 at 10:59 AM
Quote - Copying IS easier than doing an original design that might be ignored or unbought. From a merchant perspective, doing something you like AND is popular is more likely to sell.
Personally, I don't want to use any clone item because it's a clone item. If it is recognizable as coming from source material-- it SEVERELY limits my ability to use it in original material I create. Changing textures will only go so far. If I have to rebuild something, so it's not immediately recognizable, I might as well as not bought it in the first place! Cheaper,too! :laugh:
I find myself to be obsessed about not using ANYTHING right out of the box without modifying it in some way that makes it less recognizable as what it was to begin with. I'm not profficient enough a modeler to turn out all original stuff everyday.
Bottom line is, I want all original stuff. If I see something inspired by something but is not immediately recognizable--THAT is the stuff I buy!
It seems to me that as a merchant here (or anywhere) you are kind of expected to be somethign of a multi talented genius. A designer to come up with original exciting projects, a modeller who can realise those designs, a texturer who can paint them and a marketer who can sell them to the world, among other things :)
It seems to me that a talented marketer could probably sell alot of a mediocre product, whereas a great modeller could probably sell a few of a terrific product, while a great designer will probably sell nothing at all.
How many of us are all three, yet how many of us work together to get all the skills required?
John.
Fugazi (without the aid of a safety net)
https://www.facebook.com/Fugazi3D