mathman opened this issue on May 04, 2010 · 17 posts
MarkBremmer posted Tue, 11 May 2010 at 4:07 PM
Here's a quick render using the surface replicator and 3 splats/billboards using the Point At modifier towards the camera with the constraint set to Y+. Several more splats would improve the variation but pretty fast to pull off. (you can click the image to see it larger)
Hmmmmm, I think I need to add the tail of a plane and some traces of smoke coming from the area. ;-)