colorcurvature opened this issue on Apr 27, 2010 · 117 posts
colorcurvature posted Tue, 11 May 2010 at 4:28 PM
Good to hear ;)
And there will not be any warranty =).
There are far too many variables in the game to bet one's life on it.
Figure setup can be very complex, and Poser does not always do the right thing. I noticed it cannot make FBM's for M4/V4/F4 properly if you are using the morphforms when you create a FBM. Because that is a morph dial, Poser tries to add the dial to the morph. But then the link?param to the BODY actor gets de-synched. In consequence you cannot save the pose any more. One does not need a script to reproduce this phenomenon.
While I think its ok that it tries to add the morphform, it is not ok that the dial sync gets broken when that FBM is in use.
So I added a big warning on the banner screen, that the user is always in charge to check that what he got is what he wanted. Posers system is too complex and too intransparent to be sure unless one checks :)
I think :)