WandW opened this issue on May 09, 2010 · 39 posts
TrekkieGrrrl posted Wed, 12 May 2010 at 6:20 PM
My very first commercial model I built very much to scale of an actual building. But when I brought it into Poser it was all wrong, so I had to eyeball it and scale it until it looked right.
Grated that was almost 8 years ago and at a time where I wasn't so familiar with the Max-to-Poser scaling but still.. if I made a 1x1 meter box in Max it looked wrong in Poser, and If I imported it with everything unchecked, it was so big you couldn't even see it in the scene.
Again this was Poser 4 and Max 3.1 - things may have changed since then. I hope they have. :)
When I make models these days I bring in Ryan or Simon to the modeller and scale things so that they look right :) (Trekkie's Patented Eyeball Measuring System™ L) since that appears more accurate than making a REAL scale model in another program.
It's stil a crude way of doing it, but since it seems to me that the obj scale differs from program to program it works better for me...
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Using Poser since 2002. Currently at Version 11.1 - Win 10.