Forum: Poser - OFFICIAL


Subject: Finally!

Diogenes opened this issue on Jan 06, 2010 · 722 posts


Cage posted Thu, 13 May 2010 at 12:12 PM

Posered-out?  I don't think so.  Hopefully not.  Hmm.  In terms of scripting, I've ended up trying to do things which are only explained in academic papers in the fields of mathematics or computer science.  Which is a bit over my head, so there's a lot of hammering the stuff into my poor noggin and hoping it "clicks" and starts to make sense.  :lol:  Hasn't happened, just yet, so progress has slowed.  I suppose it was bound to happen, sooner or later.

Are you trying to weld separate actors as a new layer, with a new set of vertices for the same geometry assigned to the layer actors?  Or are you using the same vertices and just adding multiple polygon layers to the original actors?  I've done the former, with body handle geometry, and it mainly works, aside from creating some shadowing artifacts.  The latter had never occurred to me before.  Hmm.

Hoping This has not been too OT.  Off-topic is apparently a worse thing than was previously understood.  :lol:

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Cage can be an opinionated jerk who posts without thinking.  He apologizes for this.  He's honestly not trying to be a turkeyhead.

Cage had some freebies, compatible with Poser 11 and below.  His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.