ttheterr opened this issue on May 13, 2010 · 28 posts
Diogenes posted Fri, 14 May 2010 at 2:15 AM
ZBrush has one too it mostly comes out quads, like a delauney mesh but as Cage mentioned the resulting mesh is not anything I would try to bend. I suppose if all you were trying to do is reduce the poly's in a scene and already had the figures posed, it may be of benefit. I'm with DPH use lower poly figures to begin with, that way you can still repose them.