Forum: Poser - OFFICIAL


Subject: Setting up character materials for bones in Blender

NightRunner666 opened this issue on May 12, 2010 · 13 posts


kobaltkween posted Fri, 14 May 2010 at 4:08 AM

the only thing i'd change about those instructions is that it's vertices, not faces you should select.  vertex groups are collections of vertices.  selecting faces would mean that the vertices that make up borders between groups would belong to both adjacent groups.  in Blender, vertices can belong to multiple vertex groups.