Forum: 3D Modeling


Subject: Joining cubes and spheres/cylinders - have I done this sensibly?

3dcheapskate opened this issue on May 13, 2010 · 44 posts


EnglishBob posted Fri, 14 May 2010 at 7:39 AM

Interesting. Splitting vertices certainly helps - but it doesn't deal with those triangles. Here's a wipe between renders of the two meshes.

More research is needed... :-)