Forum: Vue


Subject: Sort of OT: 100 FREE XFrog models

bigbraader opened this issue on Apr 22, 2010 ยท 40 posts


ddaydreams posted Sun, 16 May 2010 at 8:20 PM

> Quote - Dunno Xfrog Tune, but in XFrog 3.5, at the bottom of the interface, you have the poly count of the model visisble. You can use this to reduce the poly count of the model ( I don't remember exactly how, since I moved to XFrog 4 a long time ago, but if I remember right, it's a simple slider) > XFrog models can be poly heavy, and can take some time to load, but once loaded, I never had any problem using them in Vue. > I would recommend yopu export as lwo, less tweaking necessary in Vue (it saves the transmap, which 3ds doesn't do for example). You'll need to adjust bump values, they will come very strong in Vue, highlights, and the ambient/diffuse proportions in the effects tab of the material editor (you want 60% diffuse, 40% ambient).

You were not kidding about strong bumpmap once in vue I had to turn it massively down from 1.000 to 0.005
Regarding Xfrog. Should I have these 3 items checked to export as LWO for use in vue?

I'm about to save a bunch of these for use in Vue 8.4. I thought I should ask So I can get it right since if something here is wrong I did not want to repeat the error times 100.

I was wondering if I might be better of unchecking "apply bump map" when I export from xfrog
Because I used the settings as in the screen shot and once in vue as I had mentioned I had to
turn the bump down to 0.005 to get rid of strong overbumpiness, I was thinking of just letting vue add it own version of bump.

Thanks
Frank

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