ghoyle1 opened this issue on May 17, 2010 ยท 9 posts
ghoyle1 posted Mon, 17 May 2010 at 1:14 PM
Yeah, that's an option, but I've never modelled a morph before. I have Cinema 4d, but have mostly used it to make things like spaceships. I think I might try and make a displacement map. (I just don't know what their thinking was with that front seam; as it is, it isn't any good unless you make a transmap for the neck part where the front seam should go.)
Thanks for the advice,
Guy