papillon68 opened this issue on May 18, 2010 ยท 14 posts
DarrenUK posted Wed, 19 May 2010 at 7:25 AM
i posted a similar proble quite a while ago but didn't really get any replies that were helpfull for what I wanted to do.
I am usesless at using the styling tools in the hair room, but managed to get a "towseled" look that I liked by animating the figure with the hair and scullcap parented to it.
What I wanted to do, was to save the style in a particular frame as dynamic hair.
First I was told to export it from that frame as an obj, then re-import it. Looked great in preview but as there were no faces did not show it render.
Then I tried using one of the above programs, but it didn't look as good when converted to polygons.
Basically is there any way of saving the shape/style of dynamic hair from a particular frame , as dynamic hair rather than the default first frame, for use in another project?
Daz Studio 4.8 and 4.9beta, Blender 2.78, Sketchup, Poser Pro 2014 Game Dev SR5 on Windows 8 Pro x64. Poser Display Units are inches