Forum Moderators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 24 11:54 pm)
I'm assuming the character is a group of props and not a figure. Conforming clothing is meant for figures so if you want it to work as you've stated you're probably in for at least a little work.
One thing you can try is to turn the group of props into a single one. Export them all together (but uncheck ground) as a wave front object then reimport them as a single prop. Next load in the clothing and if it's conforming try to fake the pose as much as possible. Next you want to scale the clothing up in size. Now here comes the trick that is going to make this work. On the animation controls click on frame 30. Now at frame 30 descale the clothing back to its original size.
After that go into the cloth room and turn it into dynamic clothing by having it collide against the character (before fiddling with animation and after you've got it posed, export the clothing as an object, weld the seams, then reimport). Run the simulation. You'll probably have to tweak the cloth room settings but that might get you something similar to what you were looking for. If it works for one article of clothing, move on to the next one.
If you are new at this, then it is going to take some time, but at least you've learned to use the cloth room.
WARK!
Thus Spoketh Winterclaw: a blog about a Winterclaw who speaks from time to time.
(using Poser Pro 2014 SR3, on 64 bit Win 7, poser units are inches.)
I can't quite get the cloths to conform or collide with the wave front object, but that maybe because I am doing something wrong. I'll keep working on it.
Would it be any easier if I just wanted to get a single piece of clothing around a single prop?
The character is made up of three very large GeoSpheres, with lots of little bits in between. I figure If I can get cloths around the GeoSpheres then that will be good enough.
I would Import the Clothing Objects and Scale to cover the Prop, then use the Cloth Room to create a Simulation for the Props by Scaling down to fit the Prop Figure. This may require you to set the Figure up in the T Position initially, if the Pose you created is severe, then over several Frames, reposition the Props to the desired Pose.
It may be easier to create a Rigged Figure out of your Prop Figure to Pose. (Sad when Rigging is thought to be Easier)
ratscloset
aka John
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Using poser pro, I made a rather oddly shaped character out of primitives, mainly the poser 8 geoSpere. I would like to dress it up, but I want the clothing to fit correctly.
Is there a quick way to get clothing to fit snugly, with little to no poke through, or do I have to fight with magnets and the morphing tool with an hour and a half for every piece of clothing?
I realize this may be a some what of a dumb question but I'm still learning how everything works in poser, so any help would be appreciated.