3dcheapskate opened this issue on May 13, 2010 · 44 posts
3dcheapskate posted Thu, 20 May 2010 at 5:55 AM
I've added regular exports of parts of my model as obj for examination in DS and Poser to my workflow. Yes, I know it's obvious now!
I'm a little unsure about the triangle that appears in the bevel, where the dome and square corner meets (in the blue circle on the diagram). But I think that seems to be a triangle in its proper place.
Talking of bevels, I noticed that I can make the corner bevels on the base out of quads or triangles (the two images on the right). Is there any reason I should prefer one over the other?
Any views/observations on any of this?
P.S. thanks markschum. I think I'm going with bevels on this model, but I'll check out the commands you suggested - I'm playing with Anim8or now as well as Blender.
The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.
*also available in ShareCG, DAZ, and HiveWire3D flavours (the DeviantArt and CGBytes flavour have been discontinued).