benney opened this issue on May 24, 2010 · 6 posts
MarkBremmer posted Mon, 24 May 2010 at 4:53 PM
Hi Ian,
The most flexible way is to use a Carrara tree, narrow the trunk, assign a surface replicator to it and then replicate a grape shaped sphere to the Branches 1 shader. It takes a little fussing but is completely editable.
Mark