Klebnor opened this issue on May 25, 2010 · 16 posts
Klebnor posted Tue, 25 May 2010 at 10:00 AM
Quote - With this new distribution shader, you can drag it onto your terrain temporarily and then paint on it, import shader maps etc. After that, you can put the terrain shader back on the object but now you have a new shader for distribution.
Mark:
This sounds like exactly what I want. Where (in what room) do I drag the shader onto my terrain temporarily and then paint on it?
Thanks,
Klebnor
Lotus 123 ~ S-Render ~ OS/2 WARP ~ IBM 8088 / 4.77 Mhz ~ Hercules Ultima graphics, Hitachi 10 MB HDD, 64K RAM, 12 in diagonal CRT Monitor (16 colors / 60 Hz refresh rate), 240 Watt PS, Dual 1.44 MB Floppies, 2 button mouse input device. Beige horizontal case. I don't display my unit.