inklaire opened this issue on May 23, 2010 · 242 posts
wolf359 posted Tue, 25 May 2010 at 10:08 AM
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As far as believing what my eyes tell me, Wolf... things that look good on my monitor (reasonably new 5000:1 contrast ratio Flatron Wide LG) may look like poo on my business partner's monitor. That's comparing an image or colour or shader effect on two different monitors: one in Australia and one in Denmark. I look at the same image or effect on my laptop, and it looks different again.
Hi which only Demonstrates Why some arbitrary CG formula is Not some holy grail of poser rendering
also see "Joe pubilc's very informative post .
Gamma correction in poser renders is sort of like a color managed workflow in the print business
except the "final output will be viewed on various monitors.
Not on a standard 4 color press using certain standard inks with a certain paper stock that has a certain "white point" that will give you predictable color results for everyone that holds the finished print in his/her hand.
again im not trying to discourage the use of GC
I dont care I render in Vray for C4Dand sometime C4D's own AR3
Im just commenting on the perceived notionby some that it is now the only way to get a "numerically Correct" poser render today.