odf opened this issue on Oct 27, 2008 · 13933 posts
Cage posted Thu, 27 May 2010 at 12:24 PM
Quote - Anyway, I've set bend = 0 for the lower jaw and kept those channels in for now. That seems to have fixed the problem. I don't see any reason why the jaw actors should bent, seeing as they only contain the teeth and parts of the gums, but as long as the extra channels do no harm, I'll keep them in until I'm further along with the rigging of these parts.
Turning off "Bend" for an actor will make it immune to magnets. I've had cause to magnet-morph the teeth, from time to time, myself. :laugh: Generally, I think your solution is pretty good. I fixed the tongue on my own copy of Antonia by adding a set of mat spheres for the tongue1 actor and adjusting them until the jaw no longer moves.
===========================sigline======================================================
Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.