FightingWolf opened this issue on May 29, 2010 · 114 posts
FightingWolf posted Sat, 29 May 2010 at 10:17 PM
Quote - My suggestion is: whatever makes it easier for you to achieve your vision, go for it. The current Gc discussion/argument as definitely drawn battlelines, but understand that there are methods that simplify your workflow and reduces rendering overhead to create your art. You may use a brute force method of expensive processors, mega ram and luxury video cards to blast your images into submission, or a technical approach which applies sensible settings and technology to reduce you computer's workload to accomplish the same end. Which would you select?
It is a matter of choosing the right tools to develop the style that is right for creating your art.
Yes I can understand the right tools for the right type of art there's nothing wrong with that. If a person wants to create Anime cartoons then books on Realism aren't going to help. If a person wants to create Realism then abstract art isn't going to be the best tool. A person always has to pick the right tools for the job. But if they are exploring on their own creating something that's neither "this or that".. or maybe part of "this and part of that" then there is no reason to stick to the traditional tools. Many times a new path requires new tools that combine two art styles or some that invent new tools to get the job done.
.