Forum: Poser - OFFICIAL


Subject: Tunnel Vision and What it means to be an Artist.

FightingWolf opened this issue on May 29, 2010 · 114 posts


RobynsVeil posted Sun, 30 May 2010 at 8:36 PM

Quote - Stop lying. Thanks.

*Case 1:
A simple background scene by HoBoBo.
I plugged the textures into the ambient channel so that they aren't influenced by the lights.
As you can see, the scene renders exactly as the original photo without any changes.

There are eight infinitive lights in the scene.
Now switched on Gamma Correction. (PP 2010)
Suddely the scene renders blurry and flat !
Remember, I did not change anything else.

Let's add a figure.
While the skin is, well, OK, the face is horrible.
Brows are almost gone and everything has an ugly "soft" airbrushed style.

Now I switched Gamma Correction off, and everything looks fine.
The background is sharp and the figure has nicely sculpted shadows.
It's also neither too dark nor too bright.

Case 2: IDL + Gamma Correction

Again PoserPro 2010
The sky is self-lit by cranking up the ambient to 1.
There is a single diffuse light to add light and an infinite light to add a shadow.

Again, everything is very flat.
Especially the face is pretty bad again.
Car specularity is mostly gone, too.

Here the same lights with GC switched off.
You can see I had to "overlight" the scene to get the skin light enough.

Here is GC switched off again, but the lights have been adjusted.
Can't say I like the effect very much."

Here is the first instance of any mention of light adjustment. And this, with GC turned off.
I wasn't lying. I was carefully reading your thread, looking for some mention of light adjustment after applying gamma-correction, which, as you already know, needs to be adjusted (down) or your colours will be over-exposed.

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

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