Here we go. There are 2 nodes circled above: the Diffuse node and a math node which actually controls gamma correction for the eyewhites. Decreasing the Diffuse Node value will make the whites less brighter but we impart a greyish cast to them. Maybe something you don't want. My recommendation is to simply adjust the gamma node to 1 and re-render the image. Gamma correction is brightening the texture excessively. One should restore the balance.