odf opened this issue on Oct 27, 2008 · 13933 posts
odf posted Wed, 02 June 2010 at 2:27 AM Online Now!
Quote - > Quote - Hmm, since individual toe actors seem less useful for end-users than for myself as the developer, maybe I could create the alternative rigging and simply use it as a tool for making toe morphs, but leave the rigging as is for the public version.
That works well too. I like to make the end bone on each part a body handle because then I dont have to deal with the extra group, use the body handle for making the morphs, and just delete when I'm done.
...or work on a copy of the CR2, of course.
Hey, I have to keep that idea in mind. Not that useful for the toes, since I would need to add more than just end bones, but for other morphs that method should be very useful.
Now, does anyone happen to know how to add bones in the D*Z Figure Setup Tools?
-- I'm not mad at you, just Westphalian.