Fugazi1968 opened this issue on Jun 02, 2010 · 78 posts
seachnasaigh posted Wed, 02 June 2010 at 10:55 AM
An image array node, to replace the lost function of the movie node in 64bit FireFly.
The problem is that the AVIs generally available for use as animated textures use a 32bit codec; without a corresponding 64bit video codec, Poser's movie node can't read the AVI. I have not succeeded in re-saving AVIs in 64bit; none of my programs offer the option as far as I can tell.
My suggestion was to add a modified image node -the image array node- which has a frame/image number input and which will read a series of pics with numeric suffixes.
For example, you put a folder of sixty pics in your texture folder. The pics would be named Lightning001, Lightning002, Lightning003, etc. During an animation, Poser would read the image which corresponds to the frame number input. The node should have a loop checkbox so that in frame 61, FireFly will read Lightning001 again, if desired.
Of course, it would be icing on the cake if the image array node could read PNG with alpha. :D
Poser 12, in feet.
OSes: Win7Prox64, Win7Ultx64
Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5