colorcurvature opened this issue on Apr 27, 2010 ยท 117 posts
lam2 posted Fri, 04 June 2010 at 10:37 AM
I have never had a problem with Hexagon.
You export body part you want to morph as .obj with no world transformation.
Hexagon will import it correctly, and after you make morph target, export it fine.
If you want to work on several body parts at the same time, you need a separate program to do that.
Anyway, I have no issue with Hexagon.