Forum: Poser - OFFICIAL


Subject: Looking for pilots for reverse deformations morph loader

colorcurvature opened this issue on Apr 27, 2010 ยท 117 posts


colorcurvature posted Fri, 04 June 2010 at 11:45 AM

Yes, I am doing all I can >_<.
That hexagon thing is a bit a pity. I wonder why it is actually treating the body parts as individual objects. Maybe it does help to remove the group commands out of an exported .OBJ file with a text editor? Then it should logically be one single group.

I have put up the manual of PoseMorphLoader as far as it is done. So in case one is interested, there is a look to see what it its like.
http://cgscripts.colorcurvature.com/PoseMorphLoader_Manual.pdf

I still want to include the required export/import settings for the most popular deformers, and also a list of known figures that work that do not work. I think there was only one of the DAZ3 figures that did not work out of the box, have to go through the emails.