Gangreedo opened this issue on Jun 03, 2010 ยท 7 posts
DarksealStudios posted Sat, 05 June 2010 at 10:14 PM
The only thing to make sure is that the bones name is the same name as the obj's internal name. If your object was named "hip" then hip is what you want. If it was called lv247, you would name the bone lv427.......