Forum: Poser - OFFICIAL


Subject: morph behaviour at body part borders

colorcurvature opened this issue on Jun 07, 2010 ยท 27 posts


colorcurvature posted Mon, 07 June 2010 at 5:28 PM

Hm... I made a checking script and let it eat some FBM's contained in DAZ's M4.
Tried with "FBMHeavy" and "FBMBeerbelly".
And indeed, the children have exactly the same morph delta values on the shared vertices than their parents. Unless my check code is wrong, but I hope not.
So my conclusion for today is that this is the way to go, and there are limits I have to accept and situations where bad shading has to occur because the morph is so extreme.
Ah well.