DarksealStudios opened this issue on Jun 07, 2010 · 26 posts
DarksealStudios posted Wed, 09 June 2010 at 1:53 PM
So I figured out how to add channels one by one in poser file editor........ Is there any way to speed up the process not to have to add them one by one for each body part??? THis will take forever!!
Also, I tried editing my pz2 INJ file like you guys said. The FBM dial works great! BUT I could not get them (the inj files) to work all in one file. Can you see what I screwed up?
This is the end of one morph and the beginning of another...
d 13000 -1.369976e-006 2.294779e-005 -1.991168e-005
d 13001 0 5.841255e-006 -4.969537e-006
}
blendType 0
}
}
actor lNipple:1
{
channels
{
targetGeom PBMCC_01
etc..............
The channles I added were all called PBMCC_01. And yes it does have rigged nipples....:P