Forum: Poser - OFFICIAL


Subject: Nylon Material?

Latexluv opened this issue on Jun 04, 2010 · 182 posts


odf posted Sun, 13 June 2010 at 9:23 PM Online Now!

Quote -
Far easier for Poser is to calculate the cosine of the angle. I don't know if you are familiar with vector math, but it turns out that given two vectors, P and Q, the cosine of the angle between them is trivially given by computing the dot product of P and Q, as long as the vectors are unit length. In math notation, you actually write a dot between them, but I don't know how to type such a thing, so I'll just say P dot Q.

Just a quick remark: another common notation for the dot product (a.k.a. scalar product) is <P,Q>.

-- I'm not mad at you, just Westphalian.