xantor opened this issue on Jun 14, 2010 · 26 posts
xantor posted Mon, 14 June 2010 at 11:50 PM
jointX bone_9_jointx
{
name bone_9_jointx
initValue 0
hidden 1
forceLimits 0
min -100000
max 100000
trackingScale 1
keys
{
static 0
k 0 0
}
interpStyleLocked 0
angles -45 -135 -225 45
otherActor lEye:1
Lesbentley, the internal names are not the same as the bone names.