Forum: Poser - OFFICIAL


Subject: Glass and Indirect Lighting

ice-boy opened this issue on Jun 15, 2010 ยท 61 posts


Miss Nancy posted Tue, 15 June 2010 at 5:16 PM

it may be a question of which glass shader is used, and what IDL settings. idl causes objects to cast soft shadows, which is what AO is trying to fake. glass cylinders and spheres cast shadows, e.g. when held over a table in an office. there appear to be alotta things wrong with the poser 8 glass shaders (see att img).