ice-boy opened this issue on Jun 15, 2010 · 61 posts
kobaltkween posted Tue, 15 June 2010 at 10:43 PM
note the shadows and AO. they're the same for all 3 spheres (it's all crappy due to the very high shading rate). this isn't using IDL because it's just P7, but i doubt the AO calculation is hugely different when it's a part of IDL.
i'm not trying to say that my materials are perfect, but i can tell you that addressing anything but the diffuse properties of the materials of the objects in question will have absolutely no effect on IDL or AO in Poser. you can do stuff like make them not cast shadows or make them invisible to raytracing, but that's object properties, not material ones.