Forum: Poser - OFFICIAL


Subject: Glass and Indirect Lighting

ice-boy opened this issue on Jun 15, 2010 · 61 posts


Miss Nancy posted Wed, 16 June 2010 at 9:58 PM

o.k., I think I finally got it (with thanx to kobalt).  we get fake-looking dark areas under glass objects in poser (idl, hdri, upper img)  because there's no caustics (gi, hdri, lower img).  they aren't real shadows, hence it looks the same whether or not "cast shadows" is checked, unless using directional lites.