Forum: Blender


Subject: OBJ Export in Blender changes my Vertex Groups, Help!

3doutlaw opened this issue on Jun 16, 2010 ยท 17 posts


nruddock posted Thu, 17 June 2010 at 2:47 PM

Attached Link: http://poserpros.daz3d.com/forums/viewtopic.php?p=370035#370035

> Quote - I cant remove the groups though, since Poser 7 seems to require the morph targets be loaded by Group?

Actually removing the groups (and so working on a single welded mesh) is the best way, but you need to use something like UVMapper to save the group information so that it can be added back to the morphed mesh (see attached link).
Where possible/practical always work from the original OBJ not an export.