Forum: 3D Modeling


Subject: Prepping an Obj file for Sculptris

MidnightCarnival opened this issue on Jun 04, 2010 · 26 posts


EnglishBob posted Fri, 18 June 2010 at 3:39 AM

Attached Link: http://home.tir.com/~johnwind/Compose11.zip

> Quote - what is Compose? Never heard of it....

 It's a little utility that was written way back when (you'll see how way back in a minute) by a guy named John Wind, who doesn't seem to be around any longer. Fortunately his download is still available. It's written in Java, so it will work under any platform that has Java available.

Way back when Poser couldn't export individual groups from a figure, it was hard to use an external modeller to make morphs. Compose can split up the groups in a model, and  it can also merge several together and then recreate them after morphing, if you want to work on multiple groups at once. It can split a mesh by material, too.

It imports and exports trueSpace COBs, Wavefront OBJ, and Poser files. With the latter you have the option of exporting a morphed version of a mesh.

It can do lots of things which are now more usually done with some other application, such as renaming groups and material zones.

There used to be several tutorials about, but I have a feeling that these have gradually been falling by the wayside.

I still use it with Anim8or because that doesn't preserve group or material information on OBJ files.