Hi There Man.
I'm of the opinion. Stick with one application and get the tools available to you sorted in your mind.
Spend time on your modelling and don't rush.
The speed of your modelling skill will increase with practice.
I generally only use Extrude, Scale, Distort and Move when I'm poly modelling.
This Sculpting thing is a very New concept to me.
I found Zbrush a nightmare and Carrara displacement painting a Pain.
Sculptris has brought a whole new user friendly feel to the subject. :)
I'm now thinking of how some other guys use Zbrush for hard suface modeling and wondering whether I can do something similar with Sculptris?
Good luck with your latest. ;)
Z
ANGER. IS THE BEAST WITHIN.