Forum: Vue


Subject: importing Daz studio 3 into Vue 6 Eprit

Zak666Williams opened this issue on Jun 18, 2010 · 22 posts


DAM3D posted Sat, 19 June 2010 at 3:48 PM

 Thanks Thelby, for your input.

I would like to continue to troubleshoot this issue here though, moreso for the Renderosity and Vue/DAZ community than myself though. :)

I think I may have found the issue....

Thinking about RP's suggestion that it may be a bump issue, I went and looked at the bump settings and highlight settings of each individual texture for each body part. I found that the bumps were at 1 and the highlight slider was maxed to 100.

To play with that, I selected a couple individual parts and dropped those settings to .1 on the bumps and 0 on the highlights and this is the result...

I then did that with the entire model, but I had to go in to each texture individually and change the settings, very tedious, but...it worked.

and with Radiosity...

I think this issue is not resolved, but we have found a work-around. It appears that the DAZ model/UVmaps to not update correctly during scaling in Vue 8.5i. Or Vue is not interpreting things correctly... I can import any other model that I have created, in like , say, Rhino, or import other people's models (non-DAZ) and this issue doesn't exsist. So I am going to point the finger at DAZ I think... but, I dunno, what do you all think?

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