3Dpixi opened this issue on Jun 18, 2010 · 9 posts
lesbentley posted Sun, 20 June 2010 at 8:52 AM
A REM file for the above morph would look like this: {
version
{
number 4.01
}
actor BODY
{
channels
{
valueParm PBMCC_02
{
name -
initValue 0
hidden 1
keys
{
k 0 0
}
}
}
}
actor head
{
channels
{
targetGeom PBMCC_02
{
name -
initValue 0
hidden 1
indexes 0
numbDeltas 0
keys
{
k 0 0
}
}
}
}
}
"indexes 0" is the crucial line that does the job of actually deleting the deltas.The above REM file mostly generic, and could be used to REM any morph with a couple of slight modifications. For example if the morph channel was named targetGeom PBMCC_07 you would use "valueParm PBMCC_02" and "targetGeom PBMCC_07", and if it was in the chest you would use "actor chest". Whilst the examples I have given are for one morph in one actor, a pz2 can inject multiple morphs into multiple actors, and the same can be done with the REM file.