TrekkieGrrrl opened this issue on Jun 18, 2010 · 46 posts
Netherworks posted Mon, 21 June 2010 at 3:33 AM
Interesting reading and very glad to see it stay civilized and not become a Versus debate. :)
I'm a strong Poser user and supporter. I also creep into DS often but I suppose I use it more for a plugin for Poser, LOL. For example, I do like the Figure Tools a bit better than Poser's. They aren't without their flaws and little nuances (and the fact that anything that DS doesn't natively like gets stripped out on cr2 export... like Geometry Switching, for one).
When possible, I try to make sure that my products are DS compatible. Obviously, there are going to be some Poser-only features in many of them and in the case of Python Scripts, that requires Poser. I try to get basic materials set up and figures and props to load and work properly.
As a testing ground, DAZ Studio is less forgiving than the Poser 8 series but sometimes in a good way. For example, I made a total boob error and had textures one folder up instead of where they needed to be. Poser looked recursively and there was no issue loading them. DS had a baby.
Each of the two programs has it's own strengths. Both programs do have their own scripting, which can help add features and productivity to each. wxpython will and has opened that up even more for Poser. As always we're going to see improvements come from the community, for both camps. Like the stuff Poseworks and Omnifreaker has done for DS and what PhilC, Kamilche, D3D and others have done for Poser.
Slightly OT, remember those Metaballs for Poser by WeirdJuice? Pretty amazing stuff and that was in the limited ProPack days :D Wish someone would make new metaballs for Poser...
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