Forum: Carrara


Subject: Landscapes

GreenHawke opened this issue on Jun 20, 2010 ยท 14 posts


50parsecs posted Tue, 22 June 2010 at 12:04 AM

That's a great tip Autelius, and one I'll have to try! I've made a lot of boulders and rock formations using Wings, but I'm just now getting used to Carrara's vertex and spline modelers. OK, here's one last one from me using a shader with displacement on an obj. mesh from Wings as a base. I was kind of tickled with the way this shader turned out.