adinelt opened this issue on Jun 25, 2010 ยท 42 posts
pjz99 posted Fri, 25 June 2010 at 9:27 PM
Those might also be depth-mapped shadow artifacts - what does it look like with shadows off?
Looking at the edge of the "window" inset, I think it is likely you will have to bevel that loop of edges that you want to render sharp, since their angle ranges from super steep to super shallow on that same loop.