Forum: Poser - OFFICIAL


Subject: Stephanie 4 out..DAZ

thefixer opened this issue on Jun 24, 2010 · 198 posts


kobaltkween posted Sat, 26 June 2010 at 1:56 AM

Quote - Yeah that was the idea behind ExP (whoever actually innovated that, I don't think it was DAZ).  If you understand that structure of how DAZ gets their "updater" utility to read in new *.pz2 files and inserts them into a target CR2 then you could conceivably convert that stuff, I haven't looked at it since I have no use for it.  I'd suggest you PM Ralf and ask him if his utility can make this task easier, if you're not utterly against even thinking about it.  There's a lot of information that I'm totally not interested in reading myself about ExP here:
http://artzone.daz3d.com/wiki/doku.php/wiki/user/rbtwhiz/technotes/content/exp/start

If you're asking about the generic/community channels (not sure):  There are 50 "data" channels (PBMDC) and 50 "control" channels (PBMCC) in each body part except head/neck, which has 70 of each.  What do you want to do exactly?  It's sounding like you want to convert your set of morphs that live in these channels to unique/reserved internal names so you don't have to worry about that kind of conflict in the future?

yeah, i understand that was the purpose for ExP. and i can see that the !DAZ folder seems to be where the cr2's actually get all their channels, which is why Morphia can support S4 even though there's no update for Morphia.  thanks for the link!   hmmmm.  i've seen the readScript statements, and i've poked at the different directories and their files.  maybe that would be the right answer for Alice. i'm not worried about morphs i make, i'm worried about morphs i've purchased.  i'm trying to figure out how to get other's morphs to play nicely together. 

who's Ralf?  if his utility is commercial, i can't afford it right now.  i'm not against using utilities, i'm for using whatever works and is free.  afaik, the only free editor is CR2 Editor, which is great for traversing structure and lower powered for editing. 

actually, the D is for DAZ and the C is for Community.  i got that much from the forums, and from usage.  when you stick stuff into those channels, they show up in the DAZ and Community parameter groups.  i thought 50 was right, but i've seen some Pose files that seem to indicate more (75).  it's kind of a blur now, so maybe i was just looking at the head. 

i also thought people were using the Exp method mostly, but in fact the built in channels are the method of choice.  i have some really popular and common sets, and a lot of them step on each other's toes.  and i don't even have lots of them.  for instance, i don't have Maelwenn's Angel, Posermatic's NBS, or most of Liquid Rust's line.  i do have some morphs by all of them, and they all use PBMCC channels. 

again, not my morphs.  i don't claim any responsibility for this mess. >:D  i just want to be able to mix and match everything i own rather than being locked in.  Alice is the only problem right now, but i i'd like to be able to address the problem in general.

edited to remove confusion about rigging.  i thought you said her foot was rigged differently than V4's.