Forum: Poser - OFFICIAL


Subject: Antonia - Opinions?

odf opened this issue on Oct 27, 2008 · 13933 posts


odf posted Sun, 27 June 2010 at 9:39 PM Online Now!

@Cage: Dangit, I should have checked the thing with the scaling. Well, if it can be fixed by adding falloff zones, I might still do that without having to remake my JCMs. The head joint is definitely a tricky one, though, and I don't think I'll get it to work perfectly in every way this time around. A task for another day, I guess.

As for the toe curl morphs, I think that's in the nature of the beast. Since morph targets are additive, they are somewhat limited in simulating rotations. The toe curl morphs were not that hard to make. I just had to select the right set of polygons for each toe and rotate them around the right axis. So it would be relatively easy to make an extra 'uncurl' one and maybe even an 'extreme curl' or such. But I felt it would be better to stick with the basics for now.

-- I'm not mad at you, just Westphalian.