Forum: DAZ|Studio


Subject: Backface culling ???

R.P.Studios opened this issue on Jun 28, 2010 · 8 posts


LBAMagic posted Tue, 29 June 2010 at 2:59 AM

Ah! Now I see what you mean. The same thing happens to me. I have found that it is because of the transparency map applied to the opacity setting under Daz Studio surface tab. For products like hair (and eyelashes) a transparency map is common and you can't not use it.

When your viewing your scene it is in Open GL mode. But when your rendering your scene, Daz Studio is set for software render as default. Anyhoot what you've shown shouldn't show up after rendering. I use the default software rendering (not Open GL rendering).

Note: Transparency maps create really long render times if you have lights with shadows turned on. I've once had my PC stalled for 5 minutes while rendering eye lashes. The annoying thing was it wasn't even a close up portrait. Sigh!