MidnightCarnival opened this issue on Jun 29, 2010 · 22 posts
MidnightCarnival posted Tue, 29 June 2010 at 1:45 PM
Of course taking into consideration all resources in Blender, perhaps it is meant to pull the head into the basic egg shape, then pump up mulltires to actually carve in the detail, drop multires all the way back down again and then meshsmooth the entire object.