VerlSnake opened this issue on Jul 01, 2010 ยท 5 posts
VerlSnake posted Thu, 01 July 2010 at 9:03 PM
To me, one main attraction of DAZ Studio is its relatively new, integrated Decimator Plugin; it allows me to do Polygon Reduction on figures in a way that preserves animations, morphs, etc.; another workflow of mine is: Export .obj files from Poser for each keyframe of an animation; then do polygon reduction on these .obj files using standalone 3rd party polygon reducers; BUT: The polygon-reduced .obj files have very probably NOT the same vertex count and order; the DAZ Studio Decimator allows me to export polygon-reduced .obj files which have exactly the same vertex count and order ... That's why I'm so keen on importing Clothify Animation into DAZ Studio, too ... Maybe importing a series of Poser-exported .obj files could be a way to go ...