Jonj1611 opened this issue on Jun 15, 2010 · 18 posts
karibousboutique posted Thu, 01 July 2010 at 9:19 PM
Quote - > Quote - Here ya go! www.karibousboutique.com/shares/poserfordummies.pdf.
It's long, but VERY comprehensive. Enjoy! :)
Ok, Today I did read some of your tutorial. My first minor correction is to this little tidbit:
• Props: This folder contains prop files (.ppz.) Props are “one-piece” only.
You can save more than "One-Piece" to a PP2/PPZ file by clicking on the Select Subset button on the Save Prop dialog that pops up when you hit the + to save a new prop. This brings up a dialogue that allows you to put a checkmark in a box next to as many props in the scene as you wish to have saved together in one prop. They'll still load as separate and movable props but they are loaded with 1 click.
The image in this post contains a Spaceship "Prop" made of many separate pieces that all load together.
Good point. Loading one "prop" file can indeed bring many props into a scene, all of them related and parented to each other. I think what I was (somewhat clumsily, lol) trying to explain is that each part of the "prop set" loaded will be one item, connected only by a loose hierarchy, not rigged together as one body. For example, I can load one of Stonemason's amazing scenes with one click. And there is usually one "master/base" prop in the bunch that allows me to move them all around with one turn of a dial. But, unlike Victoria (whose arm moves if I reposition her hand), if I move something further down the prop hierarchy list -- say, like a box on a sidewalk --, the rest of the scene doesn't move. In fact, without the help of a python script, I cannot even delete ALL props in a set with one click. Each prop exists independently of each other, whereas a figure has one connected mesh that is grouped and connected by a skeleton.
By definition, props can morph, or be parented, but they aren't rigged --no IK chains, etc.
Thank you for your attention to detail. :) A thorough explanation is always much better than a lazy one.
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