MarkBremmer opened this issue on Jul 05, 2010 · 16 posts
jonstark posted Tue, 06 July 2010 at 1:07 PM
Stupid question, does using normal maps result in longer render/calculation times than using bump maps? Also, while I'm asking stupid questions... :) Can I take a bump map for a character skin and turn it into a normal map or do I have to be a master of photoshop before thinking about using normal maps?