uncle808us opened this issue on Jul 08, 2010 · 13 posts
ockham posted Thu, 08 July 2010 at 4:43 PM
Okay, thanks. I'm basically trying to extend my well-established trick of using
the P node to generate displacement maps from modelled surfaces. Seemed
like it should be possible to make normal maps by the same trick, using the
xyz components of N instead of P, controlling different colors. But without a
basic guide I couldn't tell what needed to go where.